ABN 64 715 430 479

Math for the Real World
With Math for the Real World kids aged 10+ can master all the maths skills they need to succeed in real life!

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$19.95

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Math for the Real World

Join a rock-and-roll tour and find out why maths matters! 

Hit the road with your cool new band and discover how much maths plays a part in everyday life!

Build key maths skills as you manage money, buy food, use maps and more to help your band climb the charts.

With Math for the Real World you can master all the maths skills you need to succeed in real life!

Covers Skills in Nine Key Subject Areas:

  • Logic
  • Fractions, Decimals and Percentages
  • Time
  • Volume
  • Weight
  • Measurement

Features:

  • Over 4,000 word problems in nine key subject areas
  • Multiple levels of difficulty
  • Reference library with detailed explanations for everyday problems
  • Earn the chance to produce an amazing music video with your band

Math for the Real World System Requirements

Windows 7, Vista, XP

  • Pentium II 266 MHz or faster processor
  • 64 MB RAM
  • 15 MB free hard disk space
  • Windows-compatible sound card
  • 800x600 monitor, 16-bit colour
  • 16X CD-ROM drive

PACKAGING: Jewel case

 For children's educational software, children's computer games and children's educational books, including educational workbooks, visit our home page where you can view products by category or brand.

2011-08-02
Would you recommend this product to a friend? : Yes
How long have you owned this product? : 1
: Year(s)
Pros : Great way to see maths in a real world situation
Cons : Windows only
Nickname : Aussie Kids Software
Title : PC User review May 2011
Detailed Review : In this maths game, kids are part of a rock band on tour to promote a record. they have to manage their finances by buying food, petrol & more. They start out with $1,000 & complete tasks & solve challenging, real-world maths problems. There are 4,000 word problems in the game, covering nine maths skills. And if they need a helping hand, they can head to the reference library. Players only get a couple of chances to solve each task & consequently earn money, as their cash reward diminishes with each wrong answer. The ultimate aim is for the band to earn enough to make a video. Rating: 85%

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