ClueFinders Search & Solve Mysteries
The Phantom Amusement Park and
The Mystery Mansion Arcade strategy game
for ages 9 to 12
The Phantom Amusement Park
Unlock the mystery of a haunted carnival!
Venture into a haunted amusement park in the darkness of night. Watch out for robots in the underground tunnels.
Skills learned:
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Problem solving with: numbers, words, letters and patterns
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Critical thinking with: pattern recognition and completion, classification, order & sequence, cause & effect, planning & strategy, hypothesis testing, spatial relationships, deductive reasoning, logical analysis, data collection, draw conclusions, make analogies.
Special Features:
Mystery Mansion Arcade strategy game
A secret mastermind and four villainous cohorts have lured the ClueFinders to a sinister trap!
Help them escape arcade challenges and reveal the startling identity of the mastermind.
Courage and cleverness are needed to outsmart hostile plants in Joni’s Last-Chance Labyrinth.
Boing! Pilot around obstacles, over targets, and off flippers to stay on course. Light up the pinball letters to win in Santiago’s Pinball Predicament.
Negotiate through a gigantic, spinning, deep-dish pizza on a sub-sandwich with wheels in Owen’s Radical Pizza Race.
Look out! Make quick decisions on sorting the falling books or Leslie stays trapped in Leslie’s Bookerang Library.
Cluefinders Search & Solve Mysteries System Requirements
Windows 95/98/ME/2000/XP/works on Vista & Windows 7 including 64-bitt
Pentium 166 MHz or faster; 100 MB free hard disk space; 32 MB RAM; 8x CD ROM drive or faster
Macintosh System 8.6 to OS 9.x and OS X to Tiger 10.4 in Classic mode only (not Leopard 10.5 or higher; PowerPC 180 MHz processor or faster; 100 MB free hard disk space
32 MB RAM; 8x CD ROM
PACKAGING: Cd-roms in sleeves
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