JumpStart Advanced 2nd Grade
A learning experience personalised for your child with over 55 activities!
JumpStart Advanced 2nd Grade includes seven learning styles for better understanding.
Experts have identified seven learning styles as some children respond best to songs, some to pictures, and others to words and rhymes.
JumpStart Advanced uses your child's natural learning style to teach everything from reading to spelling to arithmetic. Your child sets the pace. Activities automatically adjust so they are never too hard, never too easy.
Jumpstart Advanced 2nd Grade Skills Learned:
Reading
- Vocabulary
- Reading Comprehension
- Synonyms and Antonyms
- Compound Words
- Phonics
Writing
- Spelling
- Capitalisation
- Parts of Speech
- Contractions
Science
- Life Cycles
- Plants
- Animals
Social Studies
- Continents
- Countries
- World Landmarks
- Cultures
- Foreign Phrases
Maths
- Addition with Carrying
- Subtraction with Borrowing
- Time and Money
- Odd and Even Numbers
- Pre-Algebra
- Fractions
- Roman Numerals
- Estimation and Rounding
Music
- Music Styles
- Music Notation
Art
- Art Styles
- Art Vocabulary
Thinking Skills
- Logical Thinking
- Problem Solving
Jumpstart Advanced 2nd Grade features:
Fundamentals - CD #1
Build essential 2nd grade skills and get a head start on 3rd grade.
Features:
- Over 50 skills are taught from maths and reading to art and music.
- Hundreds of math problems and hundreds of worlds to read and comprehend
- Develop your science skills
- Practice 3rd grade too
Activities:
- Reading Right
- Build Vocabulary and Grammar
- Classic Art Class
- Making Melodies
- Discover Science
Field Trip Adventure - CD #2
Take a field trip around the world.
Features:
- Visit nine countries - Italy, Brazil, Japan, Australia, and more!
- Learn foreign words, phrases, cultures, and music
- Collect your worldly knowledge in your very own scrapbook
Activities:
- Book a Trip Anywhere
- Boats, Blimps, Planes, and Trains
- Sky-High Pilot
- Bouncing Blimp Ride
- Ciao From Italy
- Salute From France
- Share Photos, Postcards and Fun Facts
Mystery Club Volume 1: Detective Academy - CD #3
Search for clues to track down Edison.
Features:
- Discover over 40 clues and unravel all the mysteries
- Investigate the crime scenes
- Interview mischievous witnesses
- Earn your detective badge
Activities:
- The Ultimate Intelligence Operation
- Strategy Sprinter
- Where's Edison?
- The Perilous Pier
- Who Took Edison?
- Get a Clue!
- Official Super Sleuth
JumpStart Advanced 2nd Grade System Requirements:
Windows
Windows 98, Me, 2000, XP, works on Vista, works on Windows 7; Pentium II 300 MHz processor; 128 MB of RAM; 12X CD-ROM drive; 16-bit colour; Windows compatible Sound Card
Macintosh
OS 9.2.1, 10.1.5, 10.2.3, 10.3; PowerMac G3 MHz or faster; 128 MB of RAM; 16X CD-ROM drive; 16-bit colour
PACKAGING: Retail box
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